a game. This is designed to be a fun experience for all involved. The
main thing to remember is to use your imagination, listen to the
hosts, and have fun. Remember that you represent a person in
Starfleet, but don't let that hold you back from having fun. Just
remember to follow a few simple rules and to show respect for your
The main concept behind simming is fairly simple. You create a
character, just as you would in many games, and you role play this
character in numorous situations. You develop this character in the
ways you want and you create stories tied to this character. You
develop their background, their lives and everything about them. The
character becomes what you want them to become.
Remember that simming is just a game. The character you create
for this game becomes a Starfleet officer on a ship in the fleet
(assigned based on your available schedule). Your host will present to
you various plot lines, whether in live action or E-mail, that you
will be a part of. You get to interact with other crew members and you
react to the situations your character encounters.
The main things to remember are to have fun, not be harmful to
other simmer's characters and not to create a super character. Super
character's make it difficult to have enjoyable sims since this
character could easily resolve any problems they are faced with.
Be sure to use
the navigation to the left to find out more about the Mercutio and
even to apply.